I started my project. The main focus of this project is about catching the virtual object using the physical object. So, this week I start by creating the AR. I followed the tutorial by . I made two markers as I plan in the concept. I tried to make the marker as simple as possible. I wanted to make the project that is projected on top of the marker can be seen clearly. I uploaded the marker to Vuforia, and I got no star for those markers. It was not good enough to be recognized. Because of that, I changed the design.
The problem I got is the ink printer run out. For testing the project, I put the marker on other screens, one on another laptop and the other one for the capturer, I put it on the smartphone. The problem fixed. I can display something from the markers. And I tried to overlap two markers, and it still worked. Yay.
The next thing I tried is how to capture the virtual object. I had no idea about it. I was confused with the keyword for the tutorial. So, I asked the tutor. The keyword I got is measuring the range between marker and camera. I searched the tutorial for that. Luckily for me, I found the tutorial about moving the AR object in real-time:  and . I was inspired by . Following the tutorial, I am still figuring it out to solve my problem in the project. And I plan to change the concept design for the capturer.
 Playful Technology. “How to create an Augmented Reality App,” YouTube, Feb. 10, 2018 [Video File]. Available: https://www.youtube.com/watch?v=MtiUx_szKbI. [Accessed: Apr. 26, 2020]
 3dJeebs. “Moving an Augmented Reality Object in Real time: Unity3D and Vuforia,” YouTube, Jun. 3, 2016 [Video File]. Available: https://www.youtube.com/watch?v=H_fv1MNa130. [Accessed: Apr. 30, 2020]
 3dJeebs. “Creating a Control Device for Augmented Reality in Unity,” YouTube, May. 27, 2016 [Video File]. Available: https://www.youtube.com/watch?v=2yft9xDgzUw. [Accessed: Apr. 26, 2020]
 B. Alexander. “Augmented Reality Demo,” YouTube, Feb. 9, 2008 [Video File]. Available: https://www.youtube.com/watch?v=z2gqshFr4AI. [Accessed: Apr. 26, 2020]