Week 1 - Reflection

Shane Wei - Mon 2 March 2020, 2:37 am
Modified: Mon 2 March 2020, 2:37 am

HCI 7 Grand Challenges

I read the third part of the article. The third part of this article describes in detail the role of ethics, privacy, and security in human-computer interaction. In this part, the author's advantage is that there is no general concept of privacy and secure human-computer interaction. It is a very comprehensive analysis of the important role played by ethics, privacy, and security in various human-computer interactions, which provides us with a good guiding role in the design and production of interactive products. For example, it is mentioned in the article that the user's consent needs to be obtained in advance when performing user tests, but the testers may not get the expected results after knowing that they are being concerned, and the use of special groups needs to be considered in the design process. These are the real problems we encountered in the previous course project test.

At the same time, it is well known that protecting the privacy of users is an indispensable part of the design process, whether in social networks, healthcare, or the Internet of Things and big data. However, what surprised me in this article is that I never thought that VR and AR technologies also need to ensure user privacy and security. This provides new requirements for our future design. If we need to design and produce VR or AR programs, we will add ethical standards and privacy protection to make our designs more secure.

I think the most important one is learning and creativity. Because no matter what product we design, we must start with learning, and learning is the foundation of everything. Only after learning the relevant knowledge can we avoid being helpless in design. Moreover, I think the design must be creative. If a new product has no distinctive ideas, then the new design has no characteristics and cannot be a qualified design.



I found this video in Youtube. I really like the idea of this X-Ray mirror. When the user look the mirror, it will show the user's skeleton on it. The skeleton will follow the user's body to move. This installation is really helpful for creating my own idea. I will use the same way to capture the users' movement in my device.

Week 1 feeling

Unfortunatly, because of the travel ban, I can't take the course in time. Because of the different countries, I need to overcome the effects of jet lag. Taking lessons without interacting with professors and classmates made my learning more difficult. I hope I can return to school smoothly next week to participate in the course.