We discussed in the team report above that our project is divided into two design directions, which is the home-worker and office worker perspective. To enhance people's attitude towards sedentary behavior and reduce their sedentary behavior in public places such as the office is our team concept and my personal key point to focus on research and discussion. First of all, sedentary behavior can be divided into different times according to different behaviors and different places. Our team concept is to explore long-term sedentary issues in this area. The team concept is a large-scale extension and research, which may not be efficient for the future development direction. However, the direction of design is to extend the scope in more detail. The aim is to further explore how public spaces such as workplaces can change or influence sedentary behavior, then reconceptualize and uncover problems in this area.
The direction and focus of exploration in our team concept is to prevent sedentary behavior for the public, such as office workers, because sedentary behavior will cause lasting damage to body functions. In addition, sedentary will increase the prevalence of a large number of diseases. For adults, engaging in 30 minutes of moderate intensity PA on at least 5 days a week helps to prevent and manage over 20 chronic conditions, including coronary heart disease, stroke, type 2 diabetes, cancer, obesity, mental health problems, and musculoskeletal conditions (World Health Organization, 2010, p.10). Sedentary behavior is caused by a lack of exercise habits. That change people's attitude towards sedentary needs to enhance their cognition of sedentary, change people's habits, and change their use methods in daily life. My aim is in the same direction and focuses on the same domain. The new concept is completely related to team domain. My direction can use their own physical environment with technology to combine playful elements and open interaction, which can be effective for the public. The key point is that it is easy to use on frequent action, which can make it easy to approach the body and be more attractive.
In addition, my direction also meets the requirements of wearable devices, because wearable technology is the most important part of our concept. In addition, high portability can remind users in time and then change their habits to the greatest extent. The purpose is to conduct a complete type of behavior self-monitoring and goal management. Thereafter, my direction also meets the requirements of wearable devices, because wearable technology is the most important part for our concept. And, high portability can remind users in time and then change their habits to the greatest extent. The purpose is to conduct a complete type of behavior self-monitoring and goal management.