Documentation & Reflection

Week 2 - Smart Fitness Mat (Project Ideas)

Anshuman Mander - Mon 2 March 2020, 7:53 pm
Modified: Mon 2 March 2020, 10:53 pm


My idea is a Smart Fitness Mat

Inspiration - The technology in thwe mat is based on microbots from movie Big Hero 6. Microbots are these micro sized robots , which could be combined together to form any object the user desires. You can read further here

Initial inspo for mat was this tech where people were trying to mimic touch via a suit.

The idea - At first, the concept began with a mat can be used to coach exercise from far distances by combining microbots and sensing technology. This seemed a good idea but then I wondered what I think of future as. Hence the initial design came to a close after researching more about the future being autonomous.

Now, the idea is to use microbots like robots embedded in the mat to assist the person exercising. Multiple microbots would be present within the fitness mat and they would come together to the aid of user, detecting their needs (autonomously). So, these autonomous robots would detect movement of user, analyse the task they are trying to perform and then automatically assist them via one of three basic functionalities -

  1. To make fitness equipment - As can be seen in the poster, robots can make equipments according to needs of user. The mat detects the gestures of user and presents the desired equipment automatically.
  2. To prevent injuries - It is often that unexperienced people get injured while performing an exercise. The robots look out for your body movements and makes sure you are not overstretching or harming yourself in any manner.
  3. To correct posture - Many people do exercise without paying proper attention to their posture, which can render the exercise useless. Microbots guides you into completing your exercises effectively.

Additionally, the mat is customised to a individual's body and hence can also help people with body defects or disabilities exercise.

To conclude, the mat is like a training coach but in form of a mat :-)


Week 1: Idea Pitch

Jen Wei Sin - Mon 2 March 2020, 7:50 pm
Modified: Fri 12 June 2020, 4:43 pm

Planty Pot!

According to studies, about 59% of Americans report experiencing symptoms of digital eyestrain. This problem could be curbed if people pay more attention to resting their eyes during long working or schooling hours. Overhead lighting could also cause glare that might strain eyes further. According to OPSM, a 2-3 minute break should be taken every 45 minutes of screen time.

How it works

Planty has a built-in timer that goes off to remind the user to look away from the screen by turning the screen off. Panty will notify you before doing this by pulsating light through its leaves so the user can give their eyes a break.

Planty also senses light. If the overhead lighting is too strong, Planty will dance a little dance to let you know.

If the user is busy at that time, the user can stroke the plant to please it and postpone the exercise.

However, Planty gets sad and wilt if you postpone it too frequently.


Other areas to explore

  1. The green color of the plant might help with vision
  2. soothing pulsating light and plant movements could be used to calm stressful environments



Project Ideas & Inspirations

Michelle Owen - Mon 2 March 2020, 7:46 pm


Concept Description

In recent years, there has been a serious decline in youth learning languages other than English (LOTE). This has negative ramifications on children’s ability to retain information, their creativity and problem-solving capabilities.

In response to this problem space, a concept has been ideated which aims to increase the cognitive capabilities of primary school students aged 5-9 years. Meet Mort. Mort is an innovative and interactive approach to teaching linguistics – specifically, Morse code.

Mort is an alien who has crash landed on Earth and wants to communicate with us humans in the comfort of our own homes. Unfortunately, he only speaks in Morse code.

Well, not quite. Mort is a children’s plush toy, around the same size as a soccer ball. Mort’s legs are used as the primary input method to ‘talk’ to him. For context, Morse code is made up of a combination of one to four dashes and dots. On Mort’s face there is an English letter the user is required to encode so that Mort can understand them. The user squeezes one of Mort’s legs that they believe is the correct input (eg: ‘-‘ for the beginning of the letter ‘y’) and Mort’s eyes then provide visual feedback for this input method. Once the user has completed the input, Mort vibrates the code that was entered while his eyes change colour to indicate if the interaction was correct. If it was successful, the user moves on to the next letter. If not, Mort vibrates the correct code for the user to decode again.

Mort hopes to bring peace and teach code through his playful interaction approach which can be used everyday for children aged five to nine years. Or, as Mort would say “- -.--"



Inspiration and References

#code #morsecode #langauge #cognitiveload #toys #alien #decryption

Week 1-Reflection

Shuang Wu - Mon 2 March 2020, 7:46 pm
Modified: Mon 2 March 2020, 7:46 pm

Due to the travel ban, i can't back to school untill week 3. To be honest, I have never been so eager to return to the classroom. Studying remotely and isolatly makes me feel restlessly that i'm afraid i would miss something due to not fully engaged. Luckily,two weeks are not that long.

What is conjured up when you hear “Physical Computing & Interaction Design”?

I think it could be a advanceed design project, a grand challenge to me as well. This course would foucus on "Physical" and "Computing", the former could invovle Arduino things, need more handwork, and must contain circuits. The latter must be aboout programming, which i fear most.I have participated too much in the activities without programming in my previous projects. Less practise results in my unfamiliar with programming. I wish i could be skilled with one programmming language. But what i feel most excited about is the physical part. Creating a physical and sophisticated product can bring me more sense of fullfillment.

What is physical computing?

In the first class, we viewed some examples of physical computing design. I think they all meet the requirementss. First, they all contain novel physical interactions, which are nothing normal. The interesting operations come from computing as well. And then, their positive intentions meant to sovle problems or enhance interest in our daily life. To sum up, we are supposed to create some novel physical interactions by computing and hardware to enhance human values in the everyday life.

Among the design shared by peers, i love this backpack robot most.This extra arms can help you complete task together in case you need a help. What's more, it can be controled remotely by your friend, friend can see what you are doing through a camera and operate the arm. It's not only sci-fic, but also practical.We always need a hand in the daily.For example when we replacing a bad lam. And the remote control function is pretty useful as well. It reminds me of the Arduino course last semester, it would be convinient if there were a friend help me figure out my problem remotely when i got stuck, instead of guiding me by audio,which caused many misunderstanding. I find myself prefer those cool design with practical meaning.

The other design inspires and touched me a lot is this positive "synth man". He's born without an arm, but this never beat him, instead he works even harder for the things useful and interest him. He's armed with an mechanical arm, which can be controlled by the signal pulse from his muscle. And he loves music,so then upgrade and plug his arm into a synth.The idea and design is pretty cool, his positive spirit is even more inspiring.But at the same time, i think of those disabled people, not every one is equiped with this advanced equipment as him. But they deserve to live a convinient life and pursue their hobbies as others. But the fact is that not everyone could afford such expensive products, and there are not as many as products designed for them.Since then, i generated a strong willing to design something for them this semster, I wish i could come out something would make their live convinient or entertainment device to bring them happiness.


My grand challenge is Human-Tecnology sysmbiosis.From my perspective, there are two main concerns. The first is that the human should be the host totally. That means we should control the technology. Since the technology has been growing too smart that they can even thinking on their own way, they could do things without letting us know. This causes human be isolated out of the control loop.

And another thing is that to let the technology live with us together. They should meet the our needs in every possible way. As the technology updating and the society changing.People’s needs are constantly changing, and even tricky. That requires the technology find out and meet our needs in all the way. For example, the initial mobile phone can be only used for calling and messaging, but the smart phone now can do all the things we want.

Punching Bag Fountain

Tianrui Zhang - Mon 2 March 2020, 7:31 pm
Modified: Tue 3 March 2020, 4:16 am

Punching Bag Fountain

Tianrui Zhang s4492742

What is Punching Bag Fountain?

Punching Bag Fountain is a large interactive music fountain that can be operated by multiple people. It consists of punching bags, fountains, and audio equipment. Its principle: The punching bags are connected to the fountains. When the punching bags are under pressure, the pressure value will affect the water pressure of the fountain. Different water pressures will affect the height of the water column emitted by the fountain. Below the fountain are floor tiles, each of which represents a different sound. When the water jets hit the ground at different speeds and strengths,water drops make different sounds at different locations. The strength of the water drops will affect volume.


How to use it?

Put some punching bags next to the fountain. Each punching bag is connected to a fountain outlet. People can hit these punching bags at the same time. With hitting punching bags, different fountain outlets will spray water columns of different heights. When the water drops on the ground, it will make sounds and form music.


Who I am designing for?

  1. People who want to create fun music show with friends.
  2. People who want to do exercise, they will find more fun in Punching Bag Fountain.
  3. People who want to watch or design the fountain show.
  4. People under pressure.

The sparkling point:

  1. Fun music:Anyone can use punching bags to create music freely.
  2. Cooperation:People can cooperate to play a piece of music. Users can experience the joy of cooperation.
  3. Exercise: Punching sandbags is a form of exercise. Combining this type of exercise with music creation and controlling fountains makes boring exercise fun and can attract people who are not interested in this sport to try it.
  4. Fountain show: multiple people control the fountain together, they can design a fountain show.
  5. Easy to use: Everyone can directly operate this facility without any training, everyone can quickly learn to use this installation.


  1. A YouTube video about a music fountain show. (
  1. A YouTube video about Desktop Punching Bag helps people relieve pressure.

collaborative action

Project Ideas and Inspirations

Yi Lu - Mon 2 March 2020, 7:25 pm
Modified: Mon 2 March 2020, 7:25 pm

Where Does the fireworks Go


Concept Brief

My design idea is to create a device that can control the display of fireworks by swiping up and down. It will consist of 3 parts: a curved projection screen, projector, and touch screens.


I hope that through this interactive experience, people can learn that setting off fireworks will generate a lot of harmful gases and cause harm to plants and animals in our natural environment. While experiencing this immersive interactive experience, it can inspire people's environmental awareness.

How to Play

The user can swipe up or down on the touch screen in the center of the curved-screen to control the dynamic image in the curved screen.


When the user swipes up the touch screen, as the gesture will bloom fireworks in the sky and smoke will be polluted on the screen, the surrounding environment will change accordingly. However, when the user swipes down the touch screen, the entire process of setting off fireworks will be reversed, the air will become clearer, and the surrounding environment will become better.

The whole interaction process will involve the interaction of sound, image, and gesture.


  1. The Gardens Between

This is a puzzle game. Users need to swipe the screen left and right to manipulate the flow of time in the storyline to solve the difficulties and help the characters in the game to complete the task.

  1. “Repairing Charm” in Harry Potter

This is a magic that restores the item as it is by turning time back.


  • #Environmental Protection
  • #Projection
  • #Light and shadow interaction

Week One Progress

Piyumi Pathirana - Mon 2 March 2020, 7:00 pm
Modified: Mon 2 March 2020, 10:09 pm

Seven HCI Grand Challenges

In class this week, we explored seven challenges that outline the works of leading researchers in human-computer interaction. In particular, a team and I focused on accessibility and universal access and the challenge of incorporating it into potential solutions. This topic was particularly challenging as we struggled to find any existing technological breakthroughs that allow for universal access. The only example we could come up with was an example not relating to HCI, which was the implementation of ramps to serve the same purpose as stairs, which are not very costly to implement, and can be found globally. Below is an image of what was brainstormed as a team:


Card-Driven Brainstorm Ideation

Round 1

This activity was great fun! It was a really exciting way to generate wacky and unique ideas. The first activity was conducted as a group and we came up with some interesting and unique ideas. One in particular that really stood out to us in the group was mis-directional sound within a museum to have the quality of being nomadic. Below is some of the unique and interesting ideas that we came up with as a group:


Round 2

The second activity required us to do the same, but individually. It was quite challenging to come up with ideas and easy to exhaust ideas, particularly with challenging scenarios, which is why it was handy that we were able to swap a card around with other team members. It was interesting to note that swapping only one of the four cards around could completely change the generation of ideas! Below are some of the ideas I brainstormed during this rapid fire activity.


Round 3

Finally, we regrouped with our team members once again and worked with an idea that stood out to us. In this particular case we were all happy and intrigued with the mis-directional sound idea, however we changed the design aspect of youth to control, which gave us a unique view on ideation. Here is the final set of ideas we came up with:


It was really interesting to see how swapping out an element could completely change the outcome. I really enjoyed this activity and hope to use a similar form of idea generation to create new an exciting ideas for future works.


Dimitri Filippakis - Mon 2 March 2020, 6:48 pm
Modified: Sun 21 June 2020, 11:25 pm


Charlie is a digital eating assistant that helps promote healthy eating and wellbeing of children who are picky eaters. Charlie will live in a physical sphere that is connected to a placemat which can be placed under plates, bowls or cups. The intended use for Charlie is that after something has been lifted off the plate, the placemat detects this and tells Charlie, Charlie, then performs an encouraging emote or display something similarity to virtual cheering. This is intended so that children are inspired to eat all their food (especially greens). This is mainly focused on those children who refuse to eat their greens or certain foods whilst also implementing a no food wastage policy at a young age.

Charlie will have different animations that play on a display, these animations will vary for how much food is eaten, what kind of food is eaten, and if no food has been eaten after a certain time. Using these animations, hopefully, the children are encouraged to eat everything on their plate

Another Idea of Charlie was to use a dinner tray that corresponds with the dinner mat so that Charlie knew what food the child was eating. Each section of the tray could be set to greens, salad, meats etc. With these selected areas, depending on what was on the tray, Charlie could demonstrate specific animations.

What is cool about this idea as not only does Charlie help promote healthy eating but can help distract the child as the parents focus on getting ready for the day. Charlie is then used for both the child and parents needs. This also helps those parents who dislike placing their child in front of the T.V or an iPad at such an early age.

Concept Sketch


A3 Poster


children #healthy-eating #parent-help #anti-food-waste


Zhuoran Li - Mon 2 March 2020, 6:40 pm
Modified: Wed 11 March 2020, 10:05 am

Before the course

About me

This is my second year for master of interaction design. In the past one year, I have learnt something that I think would be helpful in this course, including digital prototyping, design thinking and HCI, etc. I have built some physical interactive things before, like a simulation game which is for hatching eggs, and a music installation which is collective and encourage people to generate music together.

Thus, I have some knowledge about how to use arduino, which I think would be helpful in this class cause we would use many sensors in the prototype. And, I also know how to gather the users information and know that the design should meet their demand.

My job experience

As I have a job in the summer vacation and I found that in the work, it is different from what we learn in university, especially when the work and university are under different culture background. When I design the application for my company, I cannot just say “I want to do a user research, let’s find some users”. Because they need to protect company’s information, most of the user researches and tests are done inside the company and this is quite different from what I have done in university. A large amount of design is depended on the data or paper given by my college.

My expectation

My expectation about this course is that I want to learn new skills that would help my job in the future. As I realized that the work place is really different, this time I would not looking for some specific skill. Rather than that, I would more willing to get the ability to create things, to learn things. It is always better to learn fishing than get fish from others.

Cover roller morning alarm

Marie Thoresen - Mon 2 March 2020, 6:20 pm
Modified: Sun 8 March 2020, 8:20 pm

A3 Concept Sketch



Getting up in the morning is one of the hardest tasks of the day for many people. Especially those who are night owls and enjoys staying up late. Getting out of bed will never be easy or comfortable when you really don’t want to so a solution could be to make the bed environment less comfortable. In order to find out what makes the bed so difficult to leave one must ask themselves what are the factors that makes is so. One elements is the bed cover, it’s what keeps you warm and comfy. If you take that away the idea of staying in bed becomes less desirable.

The idea is based on a device that is attached to your covers and that when the alarm goes off rolls up the covers to a mechanical roller. However, in order to force the person to get up the cover cannot be unrolled before the alarm is turned off which acquires the person to repeat a randomised order of light of a matt of the floor. This ensures so the person cannot simply drag the covers back over themselves and also forces them to physically get up in order to turn off the alarm. The device can be connected to a screen of their own or the users phone i order to set the alarm.


The inspiration behind this idea comes from a cartoon that I'm well familiar with that is shown on TV every Christmas. In this clip Donald has to wake up and get ready and has an alarm clock that rolls in his covers and then smack him on his feet. This is the kind of "old" version of the idea with the use of an old type alarm clock and also that the alarm turns it self off. (Go to 2:17)

#bed #wakingup #morning #morningroutine #colourcombo #sound

Project Concept - The BIBO Light

Paula Lin - Mon 2 March 2020, 6:14 pm
Modified: Tue 3 March 2020, 1:43 am



My concept is to design a lamp that can only be switched off using the 478 breathing techniques. Inhale through nose for 4 counts, hold it for 7 counts and exhale through the mouth for 8 counts. The exhaling part will then dim the light a little after sensing the 8 seconds of "wind". After 4 cycles of 478 breathing, the light will be completely turned off. User can say the word "RELAX" to switch on the light again.





Reduce anxiety, stress management and sleep better.


Context of Use

Anywhere that is quiet so that user will not be distracted. Can be used as a bedside lamp, and do the breathing exercise to turn off the light to get a better sleep. Can be used in office to calm yourself down in stressful working environment.

breath #blow #light #health #mind

week2_project idea

Yifan Wu - Mon 2 March 2020, 5:17 pm
Modified: Sun 8 March 2020, 8:48 pm


The table dating simulator provides an immersive simulated table dating scene to reduce the tension of offline dating.


The inspiration is derived from the science fiction adventure film "Ready Player One".

The hero and heroine fall in love through virtual game characters. The Interaction is inspired by this clip in the film. In this video, the actor uses a VR-like glasses and gestures to date a girl in a virtual game. So I also want to achieve the effect of dating in a similar way.

In my vision, users can experience the activities in the scene immersively and the feedback of the virtual characters through vision, hearing, touch, and smell.

For example, when a user pours wine, they will hear running water, smell the wine, and feel that the weight of the bottle becomes lighter. Different pouring speeds present corresponding pictures.

If the task is done perfectly, then the virtual character will appreciate it. Such kind of communication can reduce the tension of people when dating. Users can also experience different operations, such as lighting candles, cutting cakes, and barbecue.



Establish a real table scene to provide users with multiple tasks

scenarios on the table to interact with.

week1_about me

Yifan Wu - Mon 2 March 2020, 5:06 pm
Modified: Sun 8 March 2020, 8:47 pm

About me

My name is Yifan Wu and my major is Interaction design. This is my second year in postgraduate. After a year of study, I have a general understanding of this major. My level of design has improved, but there is still a lack of programming. I hope that this aspect can be strengthened in the next study. In addition, I hope to try some different ways of interaction and gain something different in this course.

About expectation

I think we are going to learn how to build physical computing environments in this subject. I want to learn how to implement deep interaction in code. The thing I fear about is also coding, especially using code to implement complicated physical interaction. In addition, I heard that we need to go to the machine room for operation, which is a new experience for me. At the same time, the study of safety knowledge before class improved my safety awareness and I look forward to the experience of the studio.

I'm looking forward to going back to school and see guys as soon as possible.

Week 1 - Class Work

Ryan O'Shea - Mon 2 March 2020, 4:46 pm
Modified: Mon 2 March 2020, 4:46 pm

In the first week of classes we did some idea generating exercises the first being based off the seven challenges of Human Computer Interaction. The group I was with was assigned Environment Based Challenges where problems posed by individuals interacting with the increasingly evolving intelligent environment we live in today. We did a number of exercises going through our individual interpretations of the article Imgur and then summarizing the points we found into a more concise list of issues that should be thought about and addressed in design in the future. Imgur The second brainstorming activity we did involved using playing cards and randomly generated words to come up with interesting contextual scenarios in which an idea space was created. Seen in the picture below with the cards and word key that were used to generate the sentences. Imgur This was rather enjoyable with the group at my table as we had some good ideas along with many silly ones which still worked. Seen below are some of my interpretations of using the sentence: "Design for Disconnecting in a cemetery using hopping and the argumentative quality". Imgur

These exercises were quite useful in generating interesting ideas and concepts which will be needed for our presentations next week.

week1 ideas

Week 1

Anson Cheung - Mon 2 March 2020, 3:52 pm
Modified: Sun 26 April 2020, 1:29 pm

Week 1


In this week, we have two class during the week. During the first class, what we have done first was written down the questions of the class, aspiration, concerns fears of the course, what we will learn or do during the semester. Before written down on the board we have discussion on each table and getting familiar with other students. What I have heard of this class was building a product that will be show in an exhibition locate in south bank. Lot of people will attend the exhibition and you need to explain the product to them. After the Loarna explain those concerns to us I get to know more about the class. After that we also had discussion about interesting physical project and critique them.

Imgur Imgur Imgur

Interesting Phy project

What a found this project interesting is the machine will be move forward and backward according how the singer song. It looks creepy but it also looks interesting.

Another one is a link I found at slack channel that publish by other student which when you water the plants the monitor that surrounding the plants will give the data how much you water you need on each plant. Which related to daily life giving me inspiration of the upcoming project.


On day2 we have been discussing about the article journal "Seven HCI Grand Challenges " and i was locate on challenge 7 social justice and democracy. The group have been talking about the lack of examples the article givens and what hci brings benefit into social justice, The description we end up is when designers design a product , he/she not only focus just the target audience needs and requirement he should also care how the product will changes the environment as jump outside of the box.


After the break We have working on a game that give you certain sentence and you need to generate ideas no matter it sounds crazy. Below are ideas my group think .

Imgur Imgur Imgur

Ideas :Smart Fridge

Smart Fridge is to solve user spend too much time on prepare the buying list before going to supermarket and monitoring the items quantity. When user buying milks or egg and more, they need to scan the item to by the scanner locate at the fridge. This input the quantity data and it will be showing on the monitor how much item you got in the fridge. The computer not only just recording the items quantity it also learns what you always buy and recommend on the buyer list.

The normal procedures are when the fridge is lack of certain items it will inform the users by showing warning on the fridge monitor then the user can print out the recommend buying list. After went to supermarket user have to scan each item update the record storage.



In this day work which have done give me a clue that what I have to build in the upcoming because originally, I thought just build another prototype like Deco2300 assignment which turns out complex more. Secondly this give me a thought that people can be turn a crazy idea into a prototype even in old times. There also a lot idea using in daily life with the physical interaction. This could be a good start of my idea which I can take some ideas in to mine.

In this activity I have keep trying to generate the idea however the word I get from the cards are bit weird like cooking in the funeral. This have limited my inspiration although I have few ideas but not ethical. This reflect me an idea that long time that I didn’t think of which is ethical. Like privacy or how computers affect society. I have been thinking if the ideas is working what impact it will bring to the scoiey is it going to make some worker lost their job or is everybody can use this product. Or even is it going to making trouble to other people. This remind me a lot when design my own product those elements with computing ethical.

Week 2 Entry 9 - Communicating Concepts in Successful Ways

Amraj Singh Sukhdev Singh - Mon 2 March 2020, 3:45 pm
Modified: Mon 2 March 2020, 6:29 pm

Seeing as the poster is what I'm working on as we speak, a discussion I've had with several people is how to get across whatever ideas I have more effectively.

I think one possible weakness in my methods so far is that the more complex my idea becomes, the higher the possibility that in order to focus on one thing, one defining aspect gets singled out, that I completely ignore other portions of the interaction or concept. The result - half formed ideas

This may be part of why I've neglected the interaction portion of the criteria from my selection of ideas from before... Interaction with technology necessitates a certain give and take, you give an input, and receive a result - which is lacking in what I've done at this point.

In a prior post, I talked about the Architect's Vision, the ideal in mind and intent for whats supposed to happen. In contrast was the Cartographer's Vision, a surveillance of how things are now. In this case the intent to "make something amazing" has somewhat taken over the reflection consideration of where and how the ideas are going to fit into an existing context.

Speaking to Awais about the methods used in the cards from last week, I'd found out that he also had other tools in mind, like rubix cubes, among others - games of different kinds. There's a degree of familiarity with these tools, whether its shuffling cards, or twisting a cube, that potentially adds a layer of interest to a discussion, as these are things people have done before.

Using those examokes it was possible to see - how Awais' vision might have been to see how a rather... bland activity of idea generation could be augmented by including familiar aspects to introduce prompts. The communication of intent in that conversation was successful because demonstrating those tools for the prompts, the cards and cube , I could have an image ofhow they could be used.

Another part of effective communication is 'telling a story' visually. Much of what I've made for the course so far consisted of standalone illustrations that I've since patched together in a sequence to show off an idea. These kinda function like a storyboard... doodles and sketches are pretty quick ways to get ideas across, but the downside to them is that it's easy to get carried away and forget how framing the images within a specific context. There has to be a clearer relation between different images so the reader can more easily understand my intent.

For an example of an illustration with context, instead of just having a picture of a car robot of indeterminate size, I could have sketchs of several of them next to buildings, people, or in different locations.

Alternatively, instead of just having four pictures randomly related to the same concept... thinking of a storyboard as having a "camera" that "looks around" and focuses on different aspects of an illustration is helpful too. So instead of 4 disjointed panels, I could have one long, continuous panel that starts with a wide shot of an area (giving context for where the concept will be used), then pull back to a user having a problem (showing what w're trying to address), followed by a zoom in on, perhaps a tool they have, that we've created, (showing how it might be used), before zooming out and showing the potential result of using the tool we've created effectively.

I'll look at that form of idea presentation moving forward - thinking of concept explanations the same way as one would think of a video... but at the same time, it still feels a little odd to just sacrifice the ability to use quick sketches to make points briefly, so I'll use it to supplement what I have, as opposed to simply acting as a replacement.


Nan Xiao - Mon 2 March 2020, 3:43 pm
Modified: Mon 2 March 2020, 3:46 pm


Immersive Art Gallery

Immersive art gallery provides a new tend for visitors to understand the charm of paintings easily and create deeper memories about arts. IAG can enhance the experiences of enjoying paintings and improve the interaction between artists and visitors.


My concept is inspired by a chinese animated movie, Nezha, the devil is coming. There is a magical painting created by the director of this movie which can allow roles to enter the world of the painting and live in it. Therefore, I came up with my idea from this painting. this clip does not have english subtitle, but this moive clips shows the magical painting in tis moive.


Visitors should wear the sensing glasses in the front of the painting to enter the world of the painting. The glasses can trigger humans' senses, such as touching, watching, smelling, and hearing. Visitors can even enter the painting with friends to interact with the world of painting together.



sensinginteraction art entertanment

Bus Composer - Ideation exercise Week 2

Tuva Oedegaard - Mon 2 March 2020, 2:55 pm
Modified: Mon 2 March 2020, 6:48 pm



What is it?

This idea is taking place on the bus. It consists of a number of wires installed along the ceiling, on the same level as the handles for the standing people to hold on to. This experience uses a new technology – allowing you to hear music through your hands! Everyone on the bus can grip around the wires and hear the music it is playing. The music is based on the temperature, pulse and different personally identifying factors to play a tune or beat. This sound is unique to every person, and the more people holding on to the wire, the more interesting the music gets!

This idea is based on the fact that the bus is boring. I am building on human values like appreciation and encouraging openness, acceptance, exploration and listening. With this, people can open up and perhaps start conversation. Regardless, it will encourage to a way of interacting they have never encountered before, and everyone joining will impact the installation differently.

The Bus Composer is for anyone who takes the bus, any time, any age or background. It can be interesting to see different interactions with the installation on different times of the day, several people interacting with it in rush hour would provide some potentially hectic, or amazing music.


For this idea, I was inspired by an exhibition I went to in San Fransisco once, where you could hear music through your teeth.

In addition, hearing glasses are now available, which inspired me to think that hearing through your hands would be possible in the future.

publictransport collaborativemusic exploration bus

Week 1

Bowen Jiang - Mon 2 March 2020, 2:34 pm
Modified: Mon 2 March 2020, 3:10 pm

Contact 1

In the early contact, we discussed a lot about the self emotion toward this course. Apparently, everyone in the table was concerned about the stressful time and the heavy workload.


After that, we learned what is physical computing and find some examples of it. The one most impressed me is the paper plane (, which uses fascinating light interacting with the flying paper plane. During the example sharing part, I listed some questions that I want to explore in future studies.

  • Why physical computing is such important and how does it matter to our daily life?
  • What are the common features of the majority system has among physical computing?

Based on those examples, I found that it always draws more attention by using attractive visual elements, like different kinds of lights and pixel images, and specific sounds while people interact with the system.

Contact 2

In the first part of the contact, we were allocated into groups to discuss the challenges. My topic is about accessibility and universal Access. It becomes a serious challenge because of the situation getting worse with technology developing. Here is the paper recording below:


In the remaining part of the contact, tutors conducted a design approach to help us gather design ideas by using the cards and instruction. It confused me in the first place and it is a little bit hard for me to generate ideas through those abstract instructions. Yet getting into this method, you would find it can help you to broaden the mind for designing with different angles.


Innovation induction

I have already known we gonna build some cool stuff in this course, but after I entered the space, I still got shocked by those laser cutting and rows of 3D printers there. The instructor showed us the basic usage of the bandsaw and gave us an opportunity to take a try. Though the first try would be perfect, I still learned a lot from the practice like the special technic to cut a curve by using multiple divisions. You will never truly know the cons and pros of each machine unless you practice it. Therefore, it would be great that we can have more chances to try those facilities there.

#week 1 #reflection